- Studio: Gottlieb
- Design: Warren Davis
- Music: Game manual:
- This Game is: 43 years old / 1982
- Console: Nintendo Entertainment System
- Manual: View PDF
Description
Step into the pixelated world of Q*bert, a captivating retro game designed in 1982 by Gottlieb. This Isometric platform game, featuring 2D graphics, takes you on a nostalgic journey. Your objective? Transform the hues of every cube in a pyramid. You'll guide the titular character, Q*bert, who jumps on top of these cubes, all the while dodging obstacles and adversaries. With each leap, the color of the cube changes. Once all cubes have reached the target color, you'll advance to the next level. But beware, the higher the stage, the more times you'll need to jump on a cube to achieve the desired color. Be prepared for cubes that change their color with each landing, and avoid leaping off the pyramid – that's a game ender! Your journey will be riddled with enemies like the persistent Coily the snake and the color-reversing duo, Slick and Sam. Can you maneuver past them and triumph in this colorful challenge?
Game Controls
Controls for Q*bert are simple yet engaging. Players utilize a joystick to guide Q*bert's movements throughout the game. The joystick's directions correspond to the diagonal movements of Q*bert on the pyramid of cubes.
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